From catodon at whale-mail.com Mon Jun 20 10:20:23 2011 From: catodon at whale-mail.com (Carl Brown) Date: Mon, 20 Jun 2011 03:20:23 -0700 Subject: [Churchofgaming] Lev's away, what to play? Message-ID: <68B3566A4196474F85AD7618E8DD10DE@mail2world.com> Lev, the poor over-worked referee of both our current games is away on Sunday the 3rd. We need to figure out what we are playing that weekend. I had considered beginning the next Krononauts adventure, but even if we finish the current one the opening scenes rely on Lev's characters skill set. This adventure is best postponed until Lev is about. Would people be open to playing a short fantasy game? The basic idea would to use pre-generated characters to complete an entire short adventure, short enough for use to play though despite talking cod-shite and having smoke breaks. This will be the first time I have refereed this system. What do you all think? Here are a few 'dot points' I prepared earlier: *The world in ten dot points* Being a keen recycler I use a world I prepared earlier (that way I can use the adventure in that world another time) 1. Think big! This is the Mythic Age. 2. The influence of the gods is palpable. 3. Humans are rare 4. Stone Age to early Bronze Age technology 5. 12 intelligent species with hundreds of subspecies share the world 6. Religion is everywhere and is thoroughly pre-modern. 7. Most of the world is ocean or wild forest 8. Cultures have no direct real world equivalents 9. Magic items are rare 10. Magic has many origins, wizards are respected and held in awe *Why Fantasy Craft?* Fantasy craft can allow for more detailed tactics and dramatic fight scenes while providing the good 'game physics' missing from pure narrative games like FATE. The 'game physics' delineate the difference between what is incredible and what is impossible in the world preventing disagreement between players. Fantasy Craft also has some narrative properties that allow epic stories to be told, such as the way the relationship between strength and size is handled. This unique combination of detailed and flexible 'game physics' and narrative options allows the mythic age to be portrayed in all its glory and horror. *Forget what you know about d20* Fantasy Craft is a D20 game with changes. Do not assume rules from other D20 games apply. The following differ from the D20 standard: lifestyle, reputation, size and strength, scaled weapons, non-magical healing, gear bonuses, class abilities and roles, magic, narrative control, and combat. These changes streamline play and increase flexibility. Also no need for a grid for combat.

Care2 makes it easy for everyone to live a healthy, green lifestyle and impact the causes you care about most. Over 12 Million members! http://www.care2.com

Feed a child by searching the web! Learn how http://www.care2.com/toolbar -------------- next part -------------- An HTML attachment was scrubbed... URL: From superfluos at gmail.com Mon Jun 20 22:09:15 2011 From: superfluos at gmail.com (Jay Superfluous) Date: Tue, 21 Jun 2011 08:09:15 +1000 Subject: [Churchofgaming] Lev's away, what to play? In-Reply-To: <68B3566A4196474F85AD7618E8DD10DE@mail2world.com> References: <68B3566A4196474F85AD7618E8DD10DE@mail2world.com> Message-ID: On Mon, Jun 20, 2011 at 8:20 PM, Carl Brown wrote: > Lev, the poor over-worked referee of both our current games is away on > Sunday the 3rd. We need to figure out what we are playing that weekend. I > had considered beginning the next Krononauts adventure, but even if we > finish the current one the opening scenes rely on Lev’s characters > skill set. This adventure is best postponed until Lev is about. > > Would people be open to playing a short fantasy game? The basic idea would > to use pre-generated characters to complete an entire short adventure, short > enough for use to play though despite talking cod-shite and having smoke > breaks. This will be the first time I have refereed this system. > > What do you all think? > > Here are a few ‘dot points’ I prepared earlier: > > *The world in ten dot points* > Being a keen recycler I use a world I prepared earlier (that way I can use > the adventure in that world another time) > 1. Think big! This is the Mythic Age. > 2. The influence of the gods is palpable. > 3. Humans are rare > 4. Stone Age to early Bronze Age technology > 5. 12 intelligent species with hundreds of subspecies share the world > 6. Religion is everywhere and is thoroughly pre-modern. > 7. Most of the world is ocean or wild forest > 8. Cultures have no direct real world equivalents > 9. Magic items are rare > 10. Magic has many origins, wizards are respected and held in awe > > *Why Fantasy Craft?* > Fantasy craft can allow for more detailed tactics and dramatic fight scenes > while providing the good ‘game physics’ missing from pure > narrative games like FATE. The ‘game physics’ delineate the > difference between what is incredible and what is impossible in the world > preventing disagreement between players. Fantasy Craft also has some > narrative properties that allow epic stories to be told, such as the way the > relationship between strength and size is handled. This unique combination > of detailed and flexible ‘game physics’ and narrative options > allows the mythic age to be portrayed in all its glory and horror. > > *Forget what you know about d20* > Fantasy Craft is a D20 game with changes. Do not assume rules from other D20 > games apply. The following differ from the D20 standard: lifestyle, > reputation, size and strength, scaled weapons, non-magical healing, gear > bonuses, class abilities and roles, magic, narrative control, and combat. > These changes streamline play and increase flexibility. Also no need for a > grid for combat. > > Care2 makes it easy for everyone to live a healthy, green lifestyle and > impact the causes you care about most. Over 12 Million members! > http://www.care2.com > > Feed a child by searching the web! Learn how http://www.care2.com/toolbar > > _______________________________________________ > Churchofgaming mailing list > Churchofgaming at rpgreview.net > http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net > > Sounds interesting, I'm up for it. 12 different species, eh? I want to play a swarm of bees! Jay From catodon at whale-mail.com Tue Jun 21 11:02:02 2011 From: catodon at whale-mail.com (Carl Brown) Date: Tue, 21 Jun 2011 04:02:02 -0700 Subject: [Churchofgaming] Lev's away, what to play? Message-ID: <418A4115CA3B432CBE458B6265713E26@mail2world.com> Or a dog with bees in its mouth! Species All can be PCs all have sub-species, some odd, and your culture is important too: Drake/Dragon Dwarf Elf/Godling Giant Goblin/Boggle Human Ogre/Troll/Oni Orc Pech (Halfling/Gnome etc.) Walking Tree Raven (it's me after all) Golems Lizard Folk And Undead OK undead isn't a technically a species so if I want I can add whales or whatever later Also lone oddities are sometimes made by meddling gods but these are treated with suspicion at best. >Sounds interesting, I'm up for it. 12 different species, eh? I want to >play a swarm of bees! > >Jay > >_______________________________________________ >Churchofgaming mailing list >Churchofgaming at rpgreview.net >http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >. >

Care2 makes it easy for everyone to live a healthy, green lifestyle and impact the causes you care about most. Over 12 Million members! http://www.care2.com

Feed a child by searching the web! Learn how http://www.care2.com/toolbar -------------- next part -------------- An HTML attachment was scrubbed... URL: From eyebowman at hotmail.com Tue Jun 21 11:26:31 2011 From: eyebowman at hotmail.com (Liz Bowman) Date: Tue, 21 Jun 2011 21:26:31 +1000 Subject: [Churchofgaming] Lev's away, what to play? In-Reply-To: <418A4115CA3B432CBE458B6265713E26@mail2world.com> References: <418A4115CA3B432CBE458B6265713E26@mail2world.com> Message-ID: Always with the freaking whales and ravens... Anyway, yep Runequest sounds good. I'll play whatever. Liz From: catodon at whale-mail.com To: churchofgaming at rpgreview.net Date: Tue, 21 Jun 2011 04:02:02 -0700 Subject: Re: [Churchofgaming] Lev's away, what to play? Or a dog with bees in its mouth! Species All can be PCs all have sub-species, some odd, and your culture is important too: Drake/Dragon Dwarf Elf/Godling Giant Goblin/Boggle Human Ogre/Troll/Oni Orc Pech (Halfling/Gnome etc.) Walking Tree Raven (it?s me after all) Golems Lizard Folk And Undead OK undead isn?t a technically a species so if I want I can add whales or whatever later Also lone oddities are sometimes made by meddling gods but these are treated with suspicion at best. >Sounds interesting, I'm up for it. 12 different species, eh? I want to >play a swarm of bees! > >Jay > >_______________________________________________ >Churchofgaming mailing list >Churchofgaming at rpgreview.net >http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >. > Care2 makes it easy for everyone to live a healthy, green lifestyle and impact the causes you care about most. Over 12 Million members! http://www.care2.com Feed a child by searching the web! Learn how http://www.care2.com/toolbar _______________________________________________ Churchofgaming mailing list Churchofgaming at rpgreview.net http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net -------------- next part -------------- An HTML attachment was scrubbed... URL: From eyebowman at hotmail.com Tue Jun 21 11:30:52 2011 From: eyebowman at hotmail.com (Liz Bowman) Date: Tue, 21 Jun 2011 21:30:52 +1000 Subject: [Churchofgaming] Lev's away, what to play? In-Reply-To: References: <418A4115CA3B432CBE458B6265713E26@mail2world.com>, Message-ID: Ah, screw it. I meant Fantasycraft, not Runequest. Fantasy, runes, runes, fantasy... Leave me alone to write my thesis and kill myself with cheese overdose... From: eyebowman at hotmail.com To: churchofgaming at rpgreview.net Date: Tue, 21 Jun 2011 21:26:31 +1000 Subject: Re: [Churchofgaming] Lev's away, what to play? Always with the freaking whales and ravens... Anyway, yep Runequest sounds good. I'll play whatever. Liz From: catodon at whale-mail.com To: churchofgaming at rpgreview.net Date: Tue, 21 Jun 2011 04:02:02 -0700 Subject: Re: [Churchofgaming] Lev's away, what to play? Or a dog with bees in its mouth! Species All can be PCs all have sub-species, some odd, and your culture is important too: Drake/Dragon Dwarf Elf/Godling Giant Goblin/Boggle Human Ogre/Troll/Oni Orc Pech (Halfling/Gnome etc.) Walking Tree Raven (it?s me after all) Golems Lizard Folk And Undead OK undead isn?t a technically a species so if I want I can add whales or whatever later Also lone oddities are sometimes made by meddling gods but these are treated with suspicion at best. >Sounds interesting, I'm up for it. 12 different species, eh? I want to >play a swarm of bees! > >Jay > >_______________________________________________ >Churchofgaming mailing list >Churchofgaming at rpgreview.net >http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >. > Care2 makes it easy for everyone to live a healthy, green lifestyle and impact the causes you care about most. Over 12 Million members! http://www.care2.com Feed a child by searching the web! Learn how http://www.care2.com/toolbar _______________________________________________ Churchofgaming mailing list Churchofgaming at rpgreview.net http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net _______________________________________________ Churchofgaming mailing list Churchofgaming at rpgreview.net http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net -------------- next part -------------- An HTML attachment was scrubbed... URL: From superfluos at gmail.com Tue Jun 21 22:50:01 2011 From: superfluos at gmail.com (Jay Superfluous) Date: Wed, 22 Jun 2011 08:50:01 +1000 Subject: [Churchofgaming] Lev's away, what to play? In-Reply-To: References: <418A4115CA3B432CBE458B6265713E26@mail2world.com> Message-ID: On Tue, Jun 21, 2011 at 9:30 PM, Liz Bowman wrote: > Ah, screw it. I meant Fantasycraft, not Runequest. Fantasy, runes, runes, > fantasy... > > Leave me alone to write my thesis and kill myself with cheese overdose... > > ________________________________ > From: eyebowman at hotmail.com > To: churchofgaming at rpgreview.net > Date: Tue, 21 Jun 2011 21:26:31 +1000 > Subject: Re: [Churchofgaming] Lev's away, what to play? > > Always with the freaking whales and ravens... > > Anyway, yep Runequest sounds good. I'll play whatever. > > Liz > > ________________________________ > From: catodon at whale-mail.com > To: churchofgaming at rpgreview.net > Date: Tue, 21 Jun 2011 04:02:02 -0700 > Subject: Re: [Churchofgaming] Lev's away, what to play? > > Or a dog with bees in its mouth! > > Species > All can be PCs all have sub-species, some odd, and your culture is important > too: > > Drake/Dragon > Dwarf > Elf/Godling > Giant > Goblin/Boggle > Human > Ogre/Troll/Oni > Orc > Pech (Halfling/Gnome etc.) > Walking Tree > Raven (it?s me after all) > Golems > Lizard Folk > And Undead > OK undead isn?t a technically a species so if I want I can add whales or > whatever later > Also lone oddities are sometimes made by meddling gods but these are treated > with suspicion at best. > > > >>Sounds interesting, I'm up for it. 12 different species, eh? I want to >>play a swarm of bees! >> >>Jay >> >>_______________________________________________ >>Churchofgaming mailing list >>Churchofgaming at rpgreview.net >>http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>. >> > Care2 makes it easy for everyone to live a healthy, green lifestyle and > impact the causes you care about most. Over 12 Million members! > http://www.care2.com > > Feed a child by searching the web! Learn how http://www.care2.com/toolbar > _______________________________________________ Churchofgaming mailing list > Churchofgaming at rpgreview.net > http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net > > _______________________________________________ Churchofgaming mailing list > Churchofgaming at rpgreview.net > http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net > _______________________________________________ > Churchofgaming mailing list > Churchofgaming at rpgreview.net > http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net > > Okay, Carl, generate me a Golem. I'm feeling rather mechanical today. Jay From catodon at whale-mail.com Wed Jun 22 10:44:44 2011 From: catodon at whale-mail.com (Carl Brown) Date: Wed, 22 Jun 2011 03:44:44 -0700 Subject: [Churchofgaming] Lev's away, what to play? Message-ID: <73D047452ADF40F68933C0A2D698222A@mail2world.com> Here is a little blurb about golems (Unborn) I wrote for my world. Unborn, Walking Idols The unborn are statues given life. The presence of walking idols in temples and city streets is a reminder that the gods are active in the world. Given the divine spark of life by the gods the intention is that the unborn serves a temple. Stone and bronze endure though and over long decades many unborn develop motivations beyond service; time is a riddle the gods cannot solve. Some players might imagine intricate clockwork or other mechanisms but these do not exist in these Ancient times. The unborn of the mythic age rely on magic alone for movement. The most common golem in this Ancient age is not the steel golem. An unborn without a species feat is a bronze golem. Note being made of bronze they are immune to rusting. Special Construction Clockwork is not allowed in this world. While Unborn do not age they do gain from experience and experience wear and tear and erosion. <-----Original Message-----> >From: Jay Superfluous [superfluos at gmail.com] >Sent: 6/22/2011 8:50:01 AM >To: churchofgaming at rpgreview.net >Subject: Re: [Churchofgaming] Lev's away, what to play? > >On Tue, Jun 21, 2011 at 9:30 PM, Liz Bowman wrote: >> Ah, screw it. I meant Fantasycraft, not Runequest. Fantasy, runes, runes, >> fantasy... >> >> Leave me alone to write my thesis and kill myself with cheese overdose... >> >> ________________________________ >> From: eyebowman at hotmail.com >> To: churchofgaming at rpgreview.net >> Date: Tue, 21 Jun 2011 21:26:31 +1000 >> Subject: Re: [Churchofgaming] Lev's away, what to play? >> >> Always with the freaking whales and ravens... >> >> Anyway, yep Runequest sounds good. I'll play whatever. >> >> Liz >> >> ________________________________ >> From: catodon at whale-mail.com >> To: churchofgaming at rpgreview.net >> Date: Tue, 21 Jun 2011 04:02:02 -0700 >> Subject: Re: [Churchofgaming] Lev's away, what to play? >> >> Or a dog with bees in its mouth! >> >> Species >> All can be PCs all have sub-species, some odd, and your culture is important >> too: >> >> Drake/Dragon >> Dwarf >> Elf/Godling >> Giant >> Goblin/Boggle >> Human >> Ogre/Troll/Oni >> Orc >> Pech (Halfling/Gnome etc.) >> Walking Tree >> Raven (it's me after all) >> Golems >> Lizard Folk >> And Undead >> OK undead isn't a technically a species so if I want I can add whales or >> whatever later >> Also lone oddities are sometimes made by meddling gods but these are treated >> with suspicion at best. >> >> >> >>>Sounds interesting, I'm up for it. 12 different species, eh? I want to >>>play a swarm of bees! >>> >>>Jay >>> >>>_______________________________________________ >>>Churchofgaming mailing list >>>Churchofgaming at rpgreview.net >>>http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>. >>> >> Care2 makes it easy for everyone to live a healthy, green lifestyle and >> impact the causes you care about most. Over 12 Million members! >> http://www.care2.com >> >> Feed a child by searching the web! Learn how http://www.care2.com/toolbar >> _______________________________________________ Churchofgaming mailing list >> Churchofgaming at rpgreview.net >> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >> >> _______________________________________________ Churchofgaming mailing list >> Churchofgaming at rpgreview.net >> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >> _______________________________________________ >> Churchofgaming mailing list >> Churchofgaming at rpgreview.net >> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >> >> >Okay, Carl, generate me a Golem. I'm feeling rather mechanical today. > >Jay > >_______________________________________________ >Churchofgaming mailing list >Churchofgaming at rpgreview.net >http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >. >

Care2 makes it easy for everyone to live a healthy, green lifestyle and impact the causes you care about most. Over 12 Million members! http://www.care2.com

Feed a child by searching the web! Learn how http://www.care2.com/toolbar -------------- next part -------------- An HTML attachment was scrubbed... URL: From superfluos at gmail.com Thu Jun 23 00:53:52 2011 From: superfluos at gmail.com (Jay Superfluous) Date: Thu, 23 Jun 2011 10:53:52 +1000 Subject: [Churchofgaming] Lev's away, what to play? In-Reply-To: <73D047452ADF40F68933C0A2D698222A@mail2world.com> References: <73D047452ADF40F68933C0A2D698222A@mail2world.com> Message-ID: On Wed, Jun 22, 2011 at 8:44 PM, Carl Brown wrote: > Here is a little blurb about golems (Unborn) I wrote for my world. > > Unborn, Walking Idols > The unborn are statues given life. The presence of walking idols in temples > and city streets is a reminder that the gods are active in the world. Given > the divine spark of life by the gods the intention is that the unborn serves > a temple. Stone and bronze endure though and over long decades many unborn > develop motivations beyond service; time is a riddle the gods cannot solve. > Some players might imagine intricate clockwork or other mechanisms but these > do not exist in these Ancient times. The unborn of the mythic age rely on > magic alone for movement. The most common golem in this Ancient age is not > the steel golem. An unborn without a species feat is a bronze golem. Note > being made of bronze they are immune to rusting. > Special Construction Clockwork is not allowed in this world. > While Unborn do not age they do gain from experience and experience wear and > tear and erosion. > > <-----Original Message-----> >>From: Jay Superfluous [superfluos at gmail.com] >>Sent: 6/22/2011 8:50:01 AM >>To: churchofgaming at rpgreview.net >>Subject: Re: [Churchofgaming] Lev's away, what to play? >> >>On Tue, Jun 21, 2011 at 9:30 PM, Liz Bowman wrote: >>> Ah, screw it. I meant Fantasycraft, not Runequest. Fantasy, runes, runes, >>> fantasy... >>> >>> Leave me alone to write my thesis and kill myself with cheese overdose... >>> >>> ________________________________ >>> From: eyebowman at hotmail.com >>> To: churchofgaming at rpgreview.net >>> Date: Tue, 21 Jun 2011 21:26:31 +1000 >>> Subject: Re: [Churchofgaming] Lev's away, what to play? >>> >>> Always with the freaking whales and ravens... >>> >>> Anyway, yep Runequest sounds good. I'll play whatever. >>> >>> Liz >>> >>> ________________________________ >>> From: catodon at whale-mail.com >>> To: churchofgaming at rpgreview.net >>> Date: Tue, 21 Jun 2011 04:02:02 -0700 >>> Subject: Re: [Churchofgaming] Lev's away, what to play? >>> >>> Or a dog with bees in its mouth! >>> >>> Species >>> All can be PCs all have sub-species, some odd, and your culture is >>> important >>> too: >>> >>> Drake/Dragon >>> Dwarf >>> Elf/Godling >>> Giant >>> Goblin/Boggle >>> Human >>> Ogre/Troll/Oni >>> Orc >>> Pech (Halfling/Gnome etc.) >>> Walking Tree >>> Raven (it’s me after all) >>> Golems >>> Lizard Folk >>> And Undead >>> OK undead isn’t a technically a species so if I want I can add >>> whales or >>> whatever later >>> Also lone oddities are sometimes made by meddling gods but these are >>> treated >>> with suspicion at best. >>> >>> >>> >>>>Sounds interesting, I'm up for it. 12 different species, eh? I want to >>>>play a swarm of bees! >>>> >>>>Jay >>>> >>>>_______________________________________________ >>>>Churchofgaming mailing list >>>>Churchofgaming at rpgreview.net >>>>http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>>. >>>> >>> Care2 makes it easy for everyone to live a healthy, green lifestyle and >>> impact the causes you care about most. Over 12 Million members! >>> http://www.care2.com >>> >>> Feed a child by searching the web! Learn how http://www.care2.com/toolbar >>> _______________________________________________ Churchofgaming mailing >>> list >>> Churchofgaming at rpgreview.net >>> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>> >>> _______________________________________________ Churchofgaming mailing >>> list >>> Churchofgaming at rpgreview.net >>> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>> _______________________________________________ >>> Churchofgaming mailing list >>> Churchofgaming at rpgreview.net >>> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>> >>> >>Okay, Carl, generate me a Golem. I'm feeling rather mechanical today. >> >>Jay >> >>_______________________________________________ >>Churchofgaming mailing list >>Churchofgaming at rpgreview.net >>http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>. >> > > Care2 makes it easy for everyone to live a healthy, green lifestyle and > impact the causes you care about most. Over 12 Million members! > http://www.care2.com > > Feed a child by searching the web! Learn how http://www.care2.com/toolbar > > _______________________________________________ > Churchofgaming mailing list > Churchofgaming at rpgreview.net > http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net > > Okay, a bronze golem is fine. Perhaps one who has had a crisis of faith due to its temple being destroyed. PTSD (post-temple-separation-disorder). Jay From catodon at whale-mail.com Fri Jun 24 02:56:50 2011 From: catodon at whale-mail.com (Carl Brown) Date: Thu, 23 Jun 2011 19:56:50 -0700 Subject: [Churchofgaming] Lev's away, what to play? Message-ID: <10D57DEA2EE14D3CA01DB2FE1845211B@mail2world.com> Jay this seems to fit: Alignment: Free Souls Free Souls are very rare in an age were the gods manifest obvious power over the world. The philosopher Astorthed is the most famous of the Free Souls and is was he who first coined the term. Free Souls have no formal organisation. They vary in their ethos from those who simply have not decided who to support, to knee-jerk individualists, to those who debate the right of gods to reign over free willed souls just because the gods have power. Most keep quiet about their lack of allegiance because most inhabitants of the world regard people without gods to guide them as untrustworthy, unpredictable, and bad luck. This alignment is a good choice for a loner, intellectual, or perennial underdog. Free souls have no priests, nor path. When divine intervention occurs it is usually hostile to the Free Soul. Any divine spell with a beneficial effect will never affect a Free Soul. A Free Soul cannot use action dice for Narrative Control. A Free Soul gains one addition action die. Three methods, three values Methods: deductive logic, self-reliance, fall back on friendships Values: Freedom, Knowledge, Friendship Paths, Alignment Skills, Ritual Weapon, Flavour and Avatar The free souls have no gods to grant them miracles and there seems to be no cosmic force that will provide miracles for the godless. Therefore there are no divine spellcasters among the free souls and the alignment has no avatar. Relations with other Alignments Time Serpent (allied) The followers of the Serpent and the Free Souls are generally content to ignore each other. The Serpent is mostly content to let the world unfold until the end of time comes. Even the most philosophical of the Free Souls find little reason to oppose this distant god. On occasion the two alignments work together against the meddling of the other faiths. First gods (opposed) The First gods are tyrants who would strike down any who deny them, rise up, rise up against the tyrants. Shhh!, you fool we must be careful to survive when They hunt us. Young Gods (neutral) The Young Gods seek to bring Free Souls over rather than punish their insolence as the First gods do. As long as a Free Soul can withstand prosthetising by those who follow the Young Gods the two alignments can work together. Cold Tyrant (opposed) The Cold Tyrant seeks to rule us all as His slaves! Burning Lords (neutral) Many desperate Free Souls find themselves consorting with revolutionary cults of the Burning Lords when they oppose the influence of First Gods or the Tyrant. Both question the authority of the First and Young Gods but relations can be strained when the Burning Lords ask for every more chaos. Demands of Faith None, free souls are portrayed as without obligation to deities' or the ceremonies and values of a community. Therefore they are seen as unguided and potentially dangerous. In reality Free Souls are a varied group many of whom feel deep obligations to those they know or some unconventional goal. <-----Original Message-----> >From: Jay Superfluous [superfluos at gmail.com] >Sent: 6/23/2011 10:53:52 AM >To: churchofgaming at rpgreview.net >Subject: Re: [Churchofgaming] Lev's away, what to play? > >On Wed, Jun 22, 2011 at 8:44 PM, Carl Brown wrote: >> Here is a little blurb about golems (Unborn) I wrote for my world. >> >> Unborn, Walking Idols >> The unborn are statues given life. The presence of walking idols in temples >> and city streets is a reminder that the gods are active in the world. Given >> the divine spark of life by the gods the intention is that the unborn serves >> a temple. Stone and bronze endure though and over long decades many unborn >> develop motivations beyond service; time is a riddle the gods cannot solve. >> Some players might imagine intricate clockwork or other mechanisms but these >> do not exist in these Ancient times. The unborn of the mythic age rely on >> magic alone for movement. The most common golem in this Ancient age is not >> the steel golem. An unborn without a species feat is a bronze golem. Note >> being made of bronze they are immune to rusting. >> Special Construction Clockwork is not allowed in this world. >> While Unborn do not age they do gain from experience and experience wear and >> tear and erosion. >> >> <-----Original Message-----> >>>From: Jay Superfluous [superfluos at gmail.com] >>>Sent: 6/22/2011 8:50:01 AM >>>To: churchofgaming at rpgreview.net >>>Subject: Re: [Churchofgaming] Lev's away, what to play? >>> >>>On Tue, Jun 21, 2011 at 9:30 PM, Liz Bowman > wrote: >>>> Ah, screw it. I meant Fantasycraft, not Runequest. Fantasy, runes, >runes, >>>> fantasy... >>>> >>>> Leave me alone to write my thesis and kill myself with cheese >overdose... >>>> >>>> ________________________________ >>>> From: eyebowman at hotmail.com >>>> To: churchofgaming at rpgreview.net >>>> Date: Tue, 21 Jun 2011 21:26:31 +1000 >>>> Subject: Re: [Churchofgaming] Lev's away, what to play? >>>> >>>> Always with the freaking whales and ravens... >>>> >>>> Anyway, yep Runequest sounds good. I'll play whatever. >>>> >>>> Liz >>>> >>>> ________________________________ >>>> From: catodon at whale-mail.com >>>> To: churchofgaming at rpgreview.net >>>> Date: Tue, 21 Jun 2011 04:02:02 -0700 >>>> Subject: Re: [Churchofgaming] Lev's away, what to play? >>>> >>>> Or a dog with bees in its mouth! >>>> >>>> Species >>>> All can be PCs all have sub-species, some odd, and your culture is >>>> important >>>> too: >>>> >>>> Drake/Dragon >>>> Dwarf >>>> Elf/Godling >>>> Giant >>>> Goblin/Boggle >>>> Human >>>> Ogre/Troll/Oni >>>> Orc >>>> Pech (Halfling/Gnome etc.) >>>> Walking Tree >>>> Raven (it's me after all) >>>> Golems >>>> Lizard Folk >>>> And Undead >>>> OK undead isn't a technically a species so if I want I can add >>>> whales or >>>> whatever later >>>> Also lone oddities are sometimes made by meddling gods but these are >>>> treated >>>> with suspicion at best. >>>> >>>> >>>> >>>>>Sounds interesting, I'm up for it. 12 different species, eh? I >want to >>>>>play a swarm of bees! >>>>> >>>>>Jay >>>>> >>>>>_______________________________________________ >>>>>Churchofgaming mailing list >>>>>Churchofgaming at rpgreview.net >>>>>http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>>>. >>>>> >>>> Care2 makes it easy for everyone to live a healthy, green lifestyle and >>>> impact the causes you care about most. Over 12 Million members! >>>> http://www.care2.com >>>> >>>> Feed a child by searching the web! Learn how >http://www.care2.com/toolbar >>>> _______________________________________________ Churchofgaming mailing >>>> list >>>> Churchofgaming at rpgreview.net >>>> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>> >>>> _______________________________________________ Churchofgaming mailing >>>> list >>>> Churchofgaming at rpgreview.net >>>> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>> _______________________________________________ >>>> Churchofgaming mailing list >>>> Churchofgaming at rpgreview.net >>>> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>> >>>> >>>Okay, Carl, generate me a Golem. I'm feeling rather mechanical today. >>> >>>Jay >>> >>>_______________________________________________ >>>Churchofgaming mailing list >>>Churchofgaming at rpgreview.net >>>http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>. >>> >> >> Care2 makes it easy for everyone to live a healthy, green lifestyle and >> impact the causes you care about most. Over 12 Million members! >> http://www.care2.com >> >> Feed a child by searching the web! Learn how http://www.care2.com/toolbar >> >> _______________________________________________ >> Churchofgaming mailing list >> Churchofgaming at rpgreview.net >> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >> >> > >Okay, a bronze golem is fine. Perhaps one who has had a crisis of >faith due to its temple being destroyed. PTSD >(post-temple-separation-disorder). > >Jay > >_______________________________________________ >Churchofgaming mailing list >Churchofgaming at rpgreview.net >http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >. >

Care2 makes it easy for everyone to live a healthy, green lifestyle and impact the causes you care about most. Over 12 Million members! http://www.care2.com

Feed a child by searching the web! Learn how http://www.care2.com/toolbar -------------- next part -------------- An HTML attachment was scrubbed... URL: From superfluos at gmail.com Fri Jun 24 23:10:37 2011 From: superfluos at gmail.com (Jay Superfluous) Date: Sat, 25 Jun 2011 09:10:37 +1000 Subject: [Churchofgaming] Lev's away, what to play? In-Reply-To: <10D57DEA2EE14D3CA01DB2FE1845211B@mail2world.com> References: <10D57DEA2EE14D3CA01DB2FE1845211B@mail2world.com> Message-ID: On Fri, Jun 24, 2011 at 12:56 PM, Carl Brown wrote: > Jay this seems to fit: > > Alignment: > Free Souls > Free Souls are very rare in an age were the gods manifest obvious power over > the world. The philosopher Astorthed is the most famous of the Free Souls > and is was he who first coined the term. Free Souls have no formal > organisation. They vary in their ethos from those who simply have not > decided who to support, to knee-jerk individualists, to those who debate the > right of gods to reign over free willed souls just because the gods have > power. Most keep quiet about their lack of allegiance because most > inhabitants of the world regard people without gods to guide them as > untrustworthy, unpredictable, and bad luck. This alignment is a good choice > for a loner, intellectual, or perennial underdog. Free souls have no > priests, nor path. When divine intervention occurs it is usually hostile to > the Free Soul. Any divine spell with a beneficial effect will never affect a > Free Soul. A Free Soul cannot use action dice for Narrative Control. A Free > Soul gains one addition action die. > Three methods, three values > Methods: deductive logic, self-reliance, fall back on friendships > Values: Freedom, Knowledge, Friendship > > Paths, Alignment Skills, Ritual Weapon, Flavour and Avatar > The free souls have no gods to grant them miracles and there seems to be no > cosmic force that will provide miracles for the godless. Therefore there are > no divine spellcasters among the free souls and the alignment has no avatar. > Relations with other Alignments > Time Serpent (allied) > The followers of the Serpent and the Free Souls are generally content to > ignore each other. The Serpent is mostly content to let the world unfold > until the end of time comes. Even the most philosophical of the Free Souls > find little reason to oppose this distant god. On occasion the two > alignments work together against the meddling of the other faiths. > First gods (opposed) > The First gods are tyrants who would strike down any who deny them, rise up, > rise up against the tyrants. > Shhh!, you fool we must be careful to survive when They hunt us. > Young Gods (neutral) > The Young Gods seek to bring Free Souls over rather than punish their > insolence as the First gods do. As long as a Free Soul can withstand > prosthetising by those who follow the Young Gods the two alignments can work > together. > Cold Tyrant (opposed) > The Cold Tyrant seeks to rule us all as His slaves! > Burning Lords (neutral) > Many desperate Free Souls find themselves consorting with revolutionary > cults of the Burning Lords when they oppose the influence of First Gods or > the Tyrant. Both question the authority of the First and Young Gods but > relations can be strained when the Burning Lords ask for every more chaos. > Demands of Faith > None, free souls are portrayed as without obligation to deities’ or the > ceremonies and values of a community. Therefore they are seen as unguided > and potentially dangerous. In reality Free Souls are a varied group many of > whom feel deep obligations to those they know or some unconventional goal. > > > <-----Original Message-----> >>From: Jay Superfluous [superfluos at gmail.com] >>Sent: 6/23/2011 10:53:52 AM >>To: churchofgaming at rpgreview.net >>Subject: Re: [Churchofgaming] Lev's away, what to play? >> >>On Wed, Jun 22, 2011 at 8:44 PM, Carl Brown wrote: >>> Here is a little blurb about golems (Unborn) I wrote for my world. >>> >>> Unborn, Walking Idols >>> The unborn are statues given life. The presence of walking idols in >>> temples >>> and city streets is a reminder that the gods are active in the world. >>> Given >>> the divine spark of life by the gods the intention is that the unborn >>> serves >>> a temple. Stone and bronze endure though and over long decades many >>> unborn >>> develop motivations beyond service; time is a riddle the gods cannot >>> solve. >>> Some players might imagine intricate clockwork or other mechanisms but >>> these >>> do not exist in these Ancient times. The unborn of the mythic age rely on >>> magic alone for movement. The most common golem in this Ancient age is >>> not >>> the steel golem. An unborn without a species feat is a bronze golem. Note >>> being made of bronze they are immune to rusting. >>> Special Construction Clockwork is not allowed in this world. >>> While Unborn do not age they do gain from experience and experience wear >>> and >>> tear and erosion. >>> >>> <-----Original Message-----> >>>>From: Jay Superfluous [superfluos at gmail.com] >>>>Sent: 6/22/2011 8:50:01 AM >>>>To: churchofgaming at rpgreview.net >>>>Subject: Re: [Churchofgaming] Lev's away, what to play? >>>> >>>>On Tue, Jun 21, 2011 at 9:30 PM, Liz Bowman >> wrote: >>>>> Ah, screw it. I meant Fantasycraft, not Runequest. Fantasy, runes, >>runes, >>>>> fantasy... >>>>> >>>>> Leave me alone to write my thesis and kill myself with cheese >>overdose... >>>>> >>>>> ________________________________ >>>>> From: eyebowman at hotmail.com >>>>> To: churchofgaming at rpgreview.net >>>>> Date: Tue, 21 Jun 2011 21:26:31 +1000 >>>>> Subject: Re: [Churchofgaming] Lev's away, what to play? >>>>> >>>>> Always with the freaking whales and ravens... >>>>> >>>>> Anyway, yep Runequest sounds good. I'll play whatever. >>>>> >>>>> Liz >>>>> >>>>> ________________________________ >>>>> From: catodon at whale-mail.com >>>>> To: churchofgaming at rpgreview.net >>>>> Date: Tue, 21 Jun 2011 04:02:02 -0700 >>>>> Subject: Re: [Churchofgaming] Lev's away, what to play? >>>>> >>>>> Or a dog with bees in its mouth! >>>>> >>>>> Species >>>>> All can be PCs all have sub-species, some odd, and your culture is >>>>> important >>>>> too: >>>>> >>>>> Drake/Dragon >>>>> Dwarf >>>>> Elf/Godling >>>>> Giant >>>>> Goblin/Boggle >>>>> Human >>>>> Ogre/Troll/Oni >>>>> Orc >>>>> Pech (Halfling/Gnome etc.) >>>>> Walking Tree >>>>> Raven (it’s me after all) >>>>> Golems >>>>> Lizard Folk >>>>> And Undead >>>>> OK undead isn’t a technically a species so if I want I can add >>>>> whales or >>>>> whatever later >>>>> Also lone oddities are sometimes made by meddling gods but these are >>>>> treated >>>>> with suspicion at best. >>>>> >>>>> >>>>> >>>>>>Sounds interesting, I'm up for it. 12 different species, eh? I >>want to >>>>>>play a swarm of bees! >>>>>> >>>>>>Jay >>>>>> >>>>>>_______________________________________________ >>>>>>Churchofgaming mailing list >>>>>>Churchofgaming at rpgreview.net >>>>>>http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>>>>. >>>>>> >>>>> Care2 makes it easy for everyone to live a healthy, green lifestyle and >>>>> impact the causes you care about most. Over 12 Million members! >>>>> http://www.care2.com >>>>> >>>>> Feed a child by searching the web! Learn how >>http://www.care2.com/toolbar >>>>> _______________________________________________ Churchofgaming mailing >>>>> list >>>>> Churchofgaming at rpgreview.net >>>>> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>>> >>>>> _______________________________________________ Churchofgaming mailing >>>>> list >>>>> Churchofgaming at rpgreview.net >>>>> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>>> _______________________________________________ >>>>> Churchofgaming mailing list >>>>> Churchofgaming at rpgreview.net >>>>> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>>> >>>>> >>>>Okay, Carl, generate me a Golem. I'm feeling rather mechanical today. >>>> >>>>Jay >>>> >>>>_______________________________________________ >>>>Churchofgaming mailing list >>>>Churchofgaming at rpgreview.net >>>>http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>>. >>>> >>> >>> Care2 makes it easy for everyone to live a healthy, green lifestyle and >>> impact the causes you care about most. Over 12 Million members! >>> http://www.care2.com >>> >>> Feed a child by searching the web! Learn how http://www.care2.com/toolbar >>> >>> _______________________________________________ >>> Churchofgaming mailing list >>> Churchofgaming at rpgreview.net >>> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>> >>> >> >>Okay, a bronze golem is fine. Perhaps one who has had a crisis of >>faith due to its temple being destroyed. PTSD >>(post-temple-separation-disorder). >> >>Jay >> >>_______________________________________________ >>Churchofgaming mailing list >>Churchofgaming at rpgreview.net >>http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>. >> > > Care2 makes it easy for everyone to live a healthy, green lifestyle and > impact the causes you care about most. Over 12 Million members! > http://www.care2.com > > Feed a child by searching the web! Learn how http://www.care2.com/toolbar > > _______________________________________________ > Churchofgaming mailing list > Churchofgaming at rpgreview.net > http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net > > okay. Jay From catodon at whale-mail.com Sat Jun 25 02:03:25 2011 From: catodon at whale-mail.com (Carl Brown) Date: Fri, 24 Jun 2011 19:03:25 -0700 Subject: [Churchofgaming] Lev's away, what to play? Message-ID: <3925D6BCD9A5489C9B9A4E150C1DD307@mail2world.com> Here's some hand waving about the world: It is the epic First Age, a scant few generations from creation when the elder species dominate the world and gods meddle in mortal affairs This is the time when legends are forged with bronze and oratory. When kings, priests, heroes, and legions wrestle for the future of the world. Will make your mark? Will your tale become legend? Spirit of this world Though the PCs begin as people of moderate or no importance, this world is designed to be one of epic quests and mythic sagas. The world should be a place of heroic action but it is also a place for high drama. Characters can grow into great leaders or legends in their own right. There should be opportunities for wars against (or for) darkness and for heroes to confront demons, but also for tests of faith, fidelity, and steely resolve. It is a time for heroes but also one of great armies clashing over the fate of the world. This is a world where both the mighty and common people will be tested. The actions of the characters will become the mythology of their descendents. PCs will fight great wars, stand beside gods, found cities that will grow into civilisations, and lead small cults that will become the world's great religions. Epic Though Fantasy Craft lists epic fantasy as a genre (FC305), 'epic' better fits as a 'spirit' of a game because it is more about a mindset than the specifics. As for what makes a setting epic, the real core of an epic setting is what is threatened. In a typical fantasy game you fight to rescue a princess, here the fate of the world is on the precipice. Adventures should also be of grand scale the clash of armies, exploration of the unknown, great temples in their heyday, encounters with kings and gods. Even smaller actions can have repercussions that shift the balance of the world or echo down the ages. The stakes are also high. The referee should also be prepared for evil to triumph as well. It's not just the characters who know what is at stake, the players should also know that they can fall short of destiny. Knowing that the world has really reached a crossroads and that the forces of evil could sweep aside all the characters hold dear adds grit. If the forces of good fail it will be at great cost to the party and the game will head in a new darker direction. <-----Original Message-----> >From: Jay Superfluous [superfluos at gmail.com] >Sent: 6/25/2011 9:10:37 AM >To: churchofgaming at rpgreview.net >Subject: Re: [Churchofgaming] Lev's away, what to play? > >On Fri, Jun 24, 2011 at 12:56 PM, Carl Brown wrote: >> Jay this seems to fit: >> >> Alignment: >> Free Souls >> Free Souls are very rare in an age were the gods manifest obvious power over >> the world. The philosopher Astorthed is the most famous of the Free Souls >> and is was he who first coined the term. Free Souls have no formal >> organisation. They vary in their ethos from those who simply have not >> decided who to support, to knee-jerk individualists, to those who debate the >> right of gods to reign over free willed souls just because the gods have >> power. Most keep quiet about their lack of allegiance because most >> inhabitants of the world regard people without gods to guide them as >> untrustworthy, unpredictable, and bad luck. This alignment is a good choice >> for a loner, intellectual, or perennial underdog. Free souls have no >> priests, nor path. When divine intervention occurs it is usually hostile to >> the Free Soul. Any divine spell with a beneficial effect will never affect a >> Free Soul. A Free Soul cannot use action dice for Narrative Control. A Free >> Soul gains one addition action die. >> Three methods, three values >> Methods: deductive logic, self-reliance, fall back on friendships >> Values: Freedom, Knowledge, Friendship >> >> Paths, Alignment Skills, Ritual Weapon, Flavour and Avatar >> The free souls have no gods to grant them miracles and there seems to be no >> cosmic force that will provide miracles for the godless. Therefore there are >> no divine spellcasters among the free souls and the alignment has no avatar. >> Relations with other Alignments >> Time Serpent (allied) >> The followers of the Serpent and the Free Souls are generally content to >> ignore each other. The Serpent is mostly content to let the world unfold >> until the end of time comes. Even the most philosophical of the Free Souls >> find little reason to oppose this distant god. On occasion the two >> alignments work together against the meddling of the other faiths. >> First gods (opposed) >> The First gods are tyrants who would strike down any who deny them, rise up, >> rise up against the tyrants. >> Shhh!, you fool we must be careful to survive when They hunt us. >> Young Gods (neutral) >> The Young Gods seek to bring Free Souls over rather than punish their >> insolence as the First gods do. As long as a Free Soul can withstand >> prosthetising by those who follow the Young Gods the two alignments can work >> together. >> Cold Tyrant (opposed) >> The Cold Tyrant seeks to rule us all as His slaves! >> Burning Lords (neutral) >> Many desperate Free Souls find themselves consorting with revolutionary >> cults of the Burning Lords when they oppose the influence of First Gods or >> the Tyrant. Both question the authority of the First and Young Gods but >> relations can be strained when the Burning Lords ask for every more chaos. >> Demands of Faith >> None, free souls are portrayed as without obligation to deities' or the >> ceremonies and values of a community. Therefore they are seen as unguided >> and potentially dangerous. In reality Free Souls are a varied group many of >> whom feel deep obligations to those they know or some unconventional goal. >> >> >> <-----Original Message-----> >>>From: Jay Superfluous [superfluos at gmail.com] >>>Sent: 6/23/2011 10:53:52 AM >>>To: churchofgaming at rpgreview.net >>>Subject: Re: [Churchofgaming] Lev's away, what to play? >>> >>>On Wed, Jun 22, 2011 at 8:44 PM, Carl Brown > wrote: >>>> Here is a little blurb about golems (Unborn) I wrote for my world. >>>> >>>> Unborn, Walking Idols >>>> The unborn are statues given life. The presence of walking idols in >>>> temples >>>> and city streets is a reminder that the gods are active in the world. >>>> Given >>>> the divine spark of life by the gods the intention is that the unborn >>>> serves >>>> a temple. Stone and bronze endure though and over long decades many >>>> unborn >>>> develop motivations beyond service; time is a riddle the gods cannot >>>> solve. >>>> Some players might imagine intricate clockwork or other mechanisms but >>>> these >>>> do not exist in these Ancient times. The unborn of the mythic age >rely on >>>> magic alone for movement. The most common golem in this Ancient age is >>>> not >>>> the steel golem. An unborn without a species feat is a bronze >golem. Note >>>> being made of bronze they are immune to rusting. >>>> Special Construction Clockwork is not allowed in this world. >>>> While Unborn do not age they do gain from experience and experience >wear >>>> and >>>> tear and erosion. >>>> >>>> <-----Original Message-----> >>>>>From: Jay Superfluous [superfluos at gmail.com] >>>>>Sent: 6/22/2011 8:50:01 AM >>>>>To: churchofgaming at rpgreview.net >>>>>Subject: Re: [Churchofgaming] Lev's away, what to play? >>>>> >>>>>On Tue, Jun 21, 2011 at 9:30 PM, Liz Bowman >>> wrote: >>>>>> Ah, screw it. I meant Fantasycraft, not Runequest. Fantasy, >runes, >>>runes, >>>>>> fantasy... >>>>>> >>>>>> Leave me alone to write my thesis and kill myself with cheese >>>overdose... >>>>>> >>>>>> ________________________________ >>>>>> From: eyebowman at hotmail.com >>>>>> To: churchofgaming at rpgreview.net >>>>>> Date: Tue, 21 Jun 2011 21:26:31 +1000 >>>>>> Subject: Re: [Churchofgaming] Lev's away, what to play? >>>>>> >>>>>> Always with the freaking whales and ravens... >>>>>> >>>>>> Anyway, yep Runequest sounds good. I'll play whatever. >>>>>> >>>>>> Liz >>>>>> >>>>>> ________________________________ >>>>>> From: catodon at whale-mail.com >>>>>> To: churchofgaming at rpgreview.net >>>>>> Date: Tue, 21 Jun 2011 04:02:02 -0700 >>>>>> Subject: Re: [Churchofgaming] Lev's away, what to play? >>>>>> >>>>>> Or a dog with bees in its mouth! >>>>>> >>>>>> Species >>>>>> All can be PCs all have sub-species, some odd, and your >culture is >>>>>> important >>>>>> too: >>>>>> >>>>>> Drake/Dragon >>>>>> Dwarf >>>>>> Elf/Godling >>>>>> Giant >>>>>> Goblin/Boggle >>>>>> Human >>>>>> Ogre/Troll/Oni >>>>>> Orc >>>>>> Pech (Halfling/Gnome etc.) >>>>>> Walking Tree >>>>>> Raven (it's me after all) >>>>>> Golems >>>>>> Lizard Folk >>>>>> And Undead >>>>>> OK undead isn't a technically a species so if I want I >can add >>>>>> whales or >>>>>> whatever later >>>>>> Also lone oddities are sometimes made by meddling gods but >these are >>>>>> treated >>>>>> with suspicion at best. >>>>>> >>>>>> >>>>>> >>>>>>>Sounds interesting, I'm up for it. 12 different species, >eh? I >>>want to >>>>>>>play a swarm of bees! >>>>>>> >>>>>>>Jay >>>>>>> >>>>>>>_______________________________________________ >>>>>>>Churchofgaming mailing list >>>>>>>Churchofgaming at rpgreview.net >>>>>>>http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.ne t >>>>>>>. >>>>>>> >>>>>> Care2 makes it easy for everyone to live a healthy, green >lifestyle and >>>>>> impact the causes you care about most. Over 12 Million members! >>>>>> http://www.care2.com >>>>>> >>>>>> Feed a child by searching the web! Learn how >>>http://www.care2.com/toolbar >>>>>> _______________________________________________ >Churchofgaming mailing >>>>>> list >>>>>> Churchofgaming at rpgreview.net >>>>>> >http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>>>> >>>>>> _______________________________________________ >Churchofgaming mailing >>>>>> list >>>>>> Churchofgaming at rpgreview.net >>>>>> >http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>>>> _______________________________________________ >>>>>> Churchofgaming mailing list >>>>>> Churchofgaming at rpgreview.net >>>>>> >http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>>>> >>>>>> >>>>>Okay, Carl, generate me a Golem. I'm feeling rather mechanical >today. >>>>> >>>>>Jay >>>>> >>>>>_______________________________________________ >>>>>Churchofgaming mailing list >>>>>Churchofgaming at rpgreview.net >>>>>http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>>>. >>>>> >>>> >>>> Care2 makes it easy for everyone to live a healthy, green lifestyle and >>>> impact the causes you care about most. Over 12 Million members! >>>> http://www.care2.com >>>> >>>> Feed a child by searching the web! Learn how >http://www.care2.com/toolbar >>>> >>>> _______________________________________________ >>>> Churchofgaming mailing list >>>> Churchofgaming at rpgreview.net >>>> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>> >>>> >>> >>>Okay, a bronze golem is fine. Perhaps one who has had a crisis of >>>faith due to its temple being destroyed. PTSD >>>(post-temple-separation-disorder). >>> >>>Jay >>> >>>_______________________________________________ >>>Churchofgaming mailing list >>>Churchofgaming at rpgreview.net >>>http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >>>. >>> >> >> Care2 makes it easy for everyone to live a healthy, green lifestyle and >> impact the causes you care about most. Over 12 Million members! >> http://www.care2.com >> >> Feed a child by searching the web! Learn how http://www.care2.com/toolbar >> >> _______________________________________________ >> Churchofgaming mailing list >> Churchofgaming at rpgreview.net >> http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >> >> >okay. > >Jay > >_______________________________________________ >Churchofgaming mailing list >Churchofgaming at rpgreview.net >http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net >. >

Care2 makes it easy for everyone to live a healthy, green lifestyle and impact the causes you care about most. Over 12 Million members! http://www.care2.com

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