From lev at rpgreview.net Sat Dec 13 22:06:51 2008 From: lev at rpgreview.net (Lev Lafayette) Date: Sun, 14 Dec 2008 09:06:51 +1100 Subject: [Churchofgaming] Church of Gaming November Newsletter, Issue Two, December 2008 Message-ID: <1229206012.2737.15.camel@squirrel> ============================================================== ============================================================== Introduction ============ Although there's a traditional end-of-year wind down, we will be continuing our usual gaming timetable. Huzzah! Our social movie day was quite a success with all enjoying the rather strange films of "The Game" and "eXistenZ". Gaming Timetable ================ RuneQuest Prax for Sunday the 14th and 28th. Gulliver's Trading Company for Sunday 7th and 21st. Gulliver's Trading Company is a new game written by Carl and will the published next year and we're holding a few playtest sessions to iron out any bugs. All games start at 2pm. New Zealand =========== Whilst in New Zealand Lev had the opportunity to meet with James Flowers, who heads up Red Brick, current publishers of Earthdawn, Blue Planet and Fading Suns, along with a couple of organisers of CapCon in Wellington. Credo ===== As announced in the last newsletter, Credo is a card game by The Chaosium where Players are a faction of the early Christian church and have to insert as many beliefs of their creed into the official Nicene Creed. A game day for Credo has been suggested for January 20, 2009. A copy of the game is available at: http://www.boardgamegeek.com/game/1304 Membership ========== We encourage Church of Gaming attendees to become Associate Members of the Melbourne Unitarian Church. Membership is $5.50 per annum and forms will be available at CoG gatherings. From lev at rpgreview.net Mon Dec 22 01:16:10 2008 From: lev at rpgreview.net (lev at rpgreview.net) Date: Mon, 22 Dec 2008 12:16:10 +1100 (EST) Subject: [Churchofgaming] Ask Lord Orcus for Xmas.. and next RuneQuest session Message-ID: <58025.127.0.0.1.1229908570.squirrel@127.0.0.1> Hey people, Lord Orcus wants to know what you want for Christmas... Who better to ask than a Demon God of the underworld, punisher of broken oaths... And the best requests will be published in RPG Review Issue #2 (coming very soon now...) Also, next Sunday's session of RuneQuest will be at my place because the church is getting its floors cleaned. :) 1/74 Brighton Rd, Ripponlea.. About 2 minutes walk from Ripponlea station. Merry festive season all! Lev From barbarianxy at hotmail.com Mon Dec 22 23:33:47 2008 From: barbarianxy at hotmail.com (Filmnet email) Date: Mon, 22 Dec 2008 23:33:47 +0000 Subject: [Churchofgaming] Ask Lord Orcus for Xmas.. and next RuneQuest session In-Reply-To: <58025.127.0.0.1.1229908570.squirrel@127.0.0.1> References: <58025.127.0.0.1.1229908570.squirrel@127.0.0.1> Message-ID: a rhino! > Date: Mon, 22 Dec 2008 12:16:10 +1100 > From: lev at rpgreview.net > To: churchofgaming at rpgreview.net > Subject: [Churchofgaming] Ask Lord Orcus for Xmas.. and next RuneQuest session > > Hey people, > > Lord Orcus wants to know what you want for Christmas... Who better to ask > than a Demon God of the underworld, punisher of broken oaths... > > And the best requests will be published in RPG Review Issue #2 (coming > very soon now...) > > Also, next Sunday's session of RuneQuest will be at my place because the > church is getting its floors cleaned. :) > > 1/74 Brighton Rd, Ripponlea.. About 2 minutes walk from Ripponlea station. > > Merry festive season all! > > > Lev > > > _______________________________________________ > Churchofgaming mailing list > Churchofgaming at rpgreview.net > http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net _________________________________________________________________ Time for change? Find your ideal job with SEEK. http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Fninemsn%2Eseek%2Ecom%2Eau%2F%3Ftracking%3Dsk%3Atl%3Ask%3Anine%3A0%3Ahottag%3Achange&_t=757263783&_r=SEEK_tagline&_m=EXT -------------- next part -------------- An HTML attachment was scrubbed... URL: From catodon at whale-mail.com Fri Dec 26 01:35:30 2008 From: catodon at whale-mail.com (Carl Brown) Date: Thu, 25 Dec 2008 17:35:30 -0800 Subject: [Churchofgaming] GTC playtesting notes Message-ID: <3550470894B447DE96AC88D2277AEC1F@mail2world.com> Hi all, Firstly, I would like to thank everyone for engaging with the setting and the system and for your very constructive criticism. Please read on for specific notes and rules changes that will make this game a better one. 1. J was right about the general outline of a combat round. The following clarification has been added as a text box in turn based combat. Scene based mass combat remains as played. In turn based combat when a character attacks the opponent can act only in a defensive manner (parry, dodege etc.) but does not get a +1 for defensive actions. If the defender wins no damage is incurred by the attacker. To qualify for the +1 for defensive fighting in turn based combat the character forfeits her action completely. 2. The 'graininess' of WRs for weapons and how this impacts on pistols was discussed. Thanks to the input of Michael and Lev I am able to provide the following: *Pistols are rated +1AR at very close ranges, across a typical room about 10 yards. For example a pocket pistol is rated at WR2 when fired at an opponent less than 10 yards away. 3. On reflection I'm not convinced of the use of climbing to jump on an opponent. 4. As commented on by several players time for combat was too long. Allowing for character generation about equivalent to a whole session was taken up by the Black Bull Brawl. In an attempt to shorten combat the number of Clipped and Hurt boxes has been reduced. I have decided to hold off any 'stacking' of wound box penalties (except the second injured) given how potent each -1 is. 5. The cost of a conscience point for weapons not taken as aspect or extra did not raise eyebrows at the first session, but did spark discussion the second time around. I suspect that if I had done a better job of bringing this to people's attention during character generation (as I did in the first session) this would not have been a problem. Should this get to publication a text box in the rules is already there to alert players. Anyway, conscience points should be easy to earn and easy to spend so overall gains are slow. Any comments welcome. One solution might be to include a weapon just as clothes are included, but this amounts to a measly 1 rank more than the 24 ranks starting characters already have, and hardly seems worth the extra complication. What about thoroughly non-combative characters who are more likely in this setting than many others? In the end I have not used this solution. I have decided that once paid for a temporary item lasts to the end of a Chapter (about one to two sessions) not just a scene. 6. Lev's comments on a default system have been noted. I have always found such systems clumsy in play and am reluctant given the broad background knowledge and expertise included in GTC skills. In Fate a lot of the 'work' that would be done by a default system is covered by Rnk-X, Conscience, and Aspects. However, I think Lev's point is especially valid for the swinging or firing of weapons (as opposed to other uses of weapon skills). Still got my thinking cap on for this problem. 7. Finally, I apologise for my foggy headedness last session that caused all the +1's and -1's of combat to tie my head in knots. By way of (piss-weak) excuse I was a little sleep deprived and overheated. Perhaps we need a better way of tracking all those plusses? Anyway hope all had/will have a good festive holiday of choice ;)

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http://www.Care2.com Green Living, Human Rights and more - 8 million members! -------------- next part -------------- An HTML attachment was scrubbed... URL: From lev at rpgreview.net Fri Dec 26 02:11:46 2008 From: lev at rpgreview.net (Lev Lafayette) Date: Fri, 26 Dec 2008 13:11:46 +1100 Subject: [Churchofgaming] GTC playtesting notes In-Reply-To: <3550470894B447DE96AC88D2277AEC1F@mail2world.com> References: <3550470894B447DE96AC88D2277AEC1F@mail2world.com> Message-ID: <1230257506.6392.1.camel@squirrel> On Thu, 2008-12-25 at 17:35 -0800, Carl Brown wrote: > Hi all, > > Firstly, I would like to thank everyone for engaging with the setting > and the system and for your very constructive criticism. Please read > on for specific notes and rules changes that will make this game a > better one. Hey Carl, Excellent notes! Do you want a specific GTC list for this game? Oh, and don't forget everyone.. RuneQuest this Sunday is at my place.. 1/74 Brighton Rd Ripponlea All the best, Lev From catodon at whale-mail.com Fri Dec 26 08:19:48 2008 From: catodon at whale-mail.com (Carl Brown) Date: Fri, 26 Dec 2008 00:19:48 -0800 Subject: [Churchofgaming] GTC playtesting notes Message-ID: <225bd01c96732$b7bfb5f0$086a010a@mail2world.com> A lot of credit for these notes goes Liz for her careful note taking during the sessions. <-----Original Message-----> From: Lev Lafayette [churchofgaming at rpgreview.net] Sent: 12/26/2008 2:12:04 PM To: Church of Gaming Subject: Re: [Churchofgaming] GTC playtesting notes On Thu, 2008-12-25 at 17:35 -0800, Carl Brown wrote: > Hi all, > > Firstly, I would like to thank everyone for engaging with the setting > and the system and for your very constructive criticism. Please read > on for specific notes and rules changes that will make this game a > better one. Hey Carl, Excellent notes! Do you want a specific GTC list for this game? Oh, and don't forget everyone.. RuneQuest this Sunday is at my place.. 1/74 Brighton Rd Ripponlea All the best, Lev _______________________________________________ Churchofgaming mailing list Churchofgaming at rpgreview.net http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net .

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http://www.Care2.com Green Living, Human Rights and more - 8 million members! -------------- next part -------------- An HTML attachment was scrubbed... URL: From catodon at whale-mail.com Fri Dec 26 08:28:08 2008 From: catodon at whale-mail.com (Carl Brown) Date: Fri, 26 Dec 2008 00:28:08 -0800 Subject: [Churchofgaming] GTC playtesting notes Message-ID: <2283f01c96733$e19ff780$086a010a@mail2world.com> A dedicated list would be useful. <-----Original Message-----> From: Lev Lafayette [churchofgaming at rpgreview.net] Sent: 12/26/2008 2:12:04 PM To: Church of Gaming Subject: Re: [Churchofgaming] GTC playtesting notes On Thu, 2008-12-25 at 17:35 -0800, Carl Brown wrote: > Hi all, > > Firstly, I would like to thank everyone for engaging with the setting > and the system and for your very constructive criticism. Please read > on for specific notes and rules changes that will make this game a > better one. Hey Carl, Excellent notes! Do you want a specific GTC list for this game? Oh, and don't forget everyone.. RuneQuest this Sunday is at my place.. 1/74 Brighton Rd Ripponlea All the best, Lev _______________________________________________ Churchofgaming mailing list Churchofgaming at rpgreview.net http://rpgreview.net/mailman/listinfo/churchofgaming_rpgreview.net .

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