Last Tango in Pavis
Copyright © 1993 by Michael O'Brien
and Brian Hebert
Permission is freely given for personal gaming use.
Part 1: On Yelmalio's Service
On the Road
The plot opens on a hot dry and dusty day, some- where among the farms
of Sun County. The Men of Gold are on patrol, on the lookout for signs
of trouble along the western fringes of Sun County. Beyond the last farmstead
lies the plains of Prax, home to the barbarous animal nomads, who look
open the pleasant farmlands with jealous eyes. Unfortunately, there are
no nomads to be seen, just mile after mile of endless barley, interspersed
with the irrigation channels which keep the County alive.
After an overnight patrol, the party are walking down the trail back
to their barracks at Rory's Well. The dusty path follows the dry bed of
Stony Creek, which only flows when the rains come. Behind them, the trail
winds its way to the last Sun Dome village of Yellow Sky, and then back
into the Long Dry, a particularly arid part of the Praxian plains.
-
Give the PCs some moments to establish their roles. After a while:
The OY Boys
Sometime in the morning, the PCs spot a wagon coming towards them along
the road, escorted by a number of Sun Dome Templars. These are the real
soldiers of Sun County, and their polished armour shines in the sunlight
as they approach.
-
The Militia are supposed to line up at attention, and be properly deferential
when Templars are around. The Templars look contemptuously at the militia
and one, with a bushy black beard, says something about Melo Yelo and his
companions laugh.
The wagon is pulled by two mules and is driven by a Lokarnos initiate,
Eudocius Skysell. He stops to have a word with Jaspar:
"Tell me man, this is the path to good village of Yellow Sky is it not?"
(It is.) "Good, we must stop there for water before heading out onto the
plains."
-
Looking in the tray, the wagon's cargo is made up of hemp bags.
-
Peltas identifies the bags as filled with rock salt from the Count's
mines at Pent Ridge out in Vulture's Country. Just seeing the rock salt
brings a sting to Peltas's eyes and burning to his back, for it was at
Pent Ridge where he served out his punishment.
"We are heading for the oasis at Isig's Well, where we shall trade with
the Nomads. Salt's the only thing the nomads need, so we get a good price
for it: each bag's gotta be worth a good meat beast for sure."
-
Just as he readies to leave, the trader looks curiously at Peltas: "You're
not from Isig's Well are you? You remind me of the oasis folk."
The trader bids farewell, the Templars give the sacred Yelmalio salute
("Yo!"), and march off with the wagon.
Restless Dreams
The Men of Gold return to Rory's Well for the night. Rory's Well is
a typical Sun County market town, with very little to do, and few people
willing to do it with you.
-
Pass through the evening's activities quickly - the Men of Gold are
all exhausted from their patrol.
That night everyone dreams which they
remember vividly upon waking.
What the Sun Priest Says
The PCs might seek spiritual guidance. The local acolyte is willing
to cast a divination to interpret their dreams. He lights a fire in the
Sun Dome temple and stands above it, inhaling the smoke. Then, after reciting
a long prayer in Firespeech he stares up through the hole in the dome of
the temple directly into the sun. His answer:
"You are under the watchful eye of Monrogh, the founder, he who keeps
us true to Yelmalio ways. A great white bird flies behind him. You have
the Lord's blessing: go!"
-
If the dreams are ignored, they increase in intensity the following
night. A man in golden armour appears at the end of the dream, shaking
his head in anger and disappointment. He jabs everyone with the point of
his spear and they awaken with a pain in the chests and the extra Yelmalio
geas "Never Seek Shelter from Storm". This is Monrogh, spirit of
Reprisal for Yelmalio. After intercession from White Crane Woman, he knows
that the future of Sun County is at stake!
Next: The Journey
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